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the commercial

Camerizer

 

 

A headset that adds a 3D and virtual reality layer to the physical world we normally see with our biological eyes. 

 

This headset provides a vision from camera to feed in our eyes directly, which means our eyes are replaced by cameras and we see what the cameras see.

 

It is a critical design that predicts what our lives would be like in the near future and how recording lives overlaps with experiencing lives and finally these two concepts become one. 

 

Technically speaking, it was built upon a Google Cardboard, and I used 2 cell phones to play the roles of both camera and screen. Combining all these into a helmet with some industrial design to make it more unique and weird.

 

Along with the headset, I also made a "commercial" to promote this headset in order to make it funnier.

 

April 2016

 

 

user testing

process

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